More recent versions of Finale have a powerful tool called Text Search and Replace (TSAR), found in the Edit Menu:
As the name implies, from this dialog you can search for specific text and replace it with something else. For example, you can quickly replace all occurrences of “1/2” with a proper “½” symbol:
This TSAR dialog also has a filter which allows you to selectively search a specific area of Finale; only replacing, say, a specific lyric spelling or a particular articulation character with another:
Which is great!
However, one thing which would make this search and replace a lot more powerful: The ability to SAVE and RECALL common search and replace commands somehow so you didn’t have to keep typing them in manually each time…
more >> “FinaleScript™ Tip : Search and Replace”
Q: I am studying the commercial template you created for Cinesamples and was wondering how you created those new tuplets in the Articulation part in the Engraving Rules in the Sibelius version of the template?
A: Sibelius has three user definable slots in the Articulations section of Edit Symbols (first two shown):
These correspond to the Custom Articulations 1, 2 and 3 in the fourth keypad in Sibelius, and show up in Engraving Rules > Articulations once defined.
more >> “Custom Articulations”
If you’ve ever opened Finale’s Articulation Designer (Opt.-Click or Alt.-Click on the Articulation tool to open the dialog), you have probably seen the “Playback Effect” settings:
more >> “Finale Quick Tip : Defining Articulation Playback”
Q: How do you avoid collisions in Finale, i.e: dynamics, hairpins, accents, chord symbols, etc.? I end up manually moving a lot of stuff, and then I have to manually adjust each part as well.
A: I typically start with the smallest elements and work my way out to the big ones. It’s important to make as many placement adjustments as you can in the score, because in doing so, you are also updating their relative positions in the parts (location changes to articulations, text or shapes made in the parts are *not* reflected in the score). I covered collision avoidance of staff text, dynamics and lines in my post from 10/31/11, so let’s talk about articulations . . .
more >> “Finale Collision Avoidance Part 2 : Articulations”