Dorico: Editing Recorded Scripts

I have been spending a lot of time lately working in the JW Lua plug-in for Finale (here’s a shameless plug for the JetStream Finale Controller), but I have also been falling in love with Dorico. I’m very excited about the fact that Dorico also uses the Lua scripting language as the basis of its macro system.

If you are not familiar with how Dorico’s macro feature works, there’s another Of Note post you can read here to get you started. Of special importance is the location of the generated scripts, and the necessity to rename the userscript.lua file in order to access it from the menu.

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Expression maps and Play mode improvements | New Features in Dorico 3.5

🎬  This article is a transcription of one of the excellent tutorial videos posted to the official Dorico YouTube channel.

Presented here in written form with the kind permission of its creator, Anthony Hughes, this tutorial is titled “Expression maps and Play mode improvements in Dorico 3.5“…


Hello, I’m Anthony Hughes, and I’m here to show you the improvements we’ve made to VST Expression Maps and working in Play mode, here in Dorico 3.5.

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