Welcome to the second article on learning to code with JW Lua.
In the first article, we learned some of the basics of the lua language, including datatypes and for loops. Today, we’re going to take that knowledge and apply it with creating an actual script that changes every notehead in a selected region.
JW Lua is quickly becoming a popular plug-in for Finale because of it’s unbelievable potential for improving your Finale workflow. It’s over 300 times faster than FinaleScript, more flexible than your macro program of choice, and connects directly to Finale’s codebase. Which means it can save you lots of time while achieving better results, regardless of what “better” means to you.
There’s just one problem:
Because it’s written in a language not known by all programmers, and is a highly customized version of that language, it can appear daunting to learn how to code with it. It can seem even harder if you’ve never coded before.